"Spider-Man" features a vast cast of Spidey villains voiced by the same actors that played them in the animated series, though the game isn't just a redux of the cartoon. As this YouTube review points out, the resulting clunky controls make "the most acrobatic of superheroes about as well in these sections as Aunt May might." And of course, there are also only so many abilities you can put into a game where players only have two buttons to work with - wall-crawling is restricted to only two levels, and all of Spidey's other powers have to be executed by holding the jump and punch buttons. The title also packs in as many Spider-powers as Rare could reasonably utilize with the system's limitations.īut it's these limitations that proved to be the downfall of "The Amazing Spider-Man." The Game Boy's monochromatic screen saps the color out of the web-slinging hero, and Spidey often blends into the background as a result. It wasn't for lack of effort, as the title provides a sufficient challenge without being too lengthy (as seen in this YouTube playthrough, the game is only about twenty minutes long from start to finish). Back in 1990, Rare released one of the worst "Spider-Man" games ever made - the infamous "The Amazing Spider-Man" on Game Boy. As it turns out, they can't all be winners.
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